Daycare Update 2024 plans
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I took the better part of an hour to read through most of this thread.
My knee-jerk reactions to the first post were similar in the red giga and v-wave, but I decided to read the full thread so far hoping to find clarification on these - which I did. After having sat with the feeling of change (which is what is scaring most people here I think) and reading the clarifications, I can honestly say that I don't think these two things are going to be as bad as people think.
All in all, I think we all (self included) need to take a breath and wait for the update. I don't think it will be as bad as it feels. :)
Re: Red Giga
Niet mentioned this earlier in the thread, but the wishforge is ultimately a finite goal. Many users have completed badges or completed as far as they wishalloy so there isn't much left for them to do with those type gems other than sell/trade.
If you use one small gem - which on its own is mostly useless and carries little value - you can double your breeding rate for 10 minutes. While you're clicking for those 10 minutes, you should be hatching eggs as well - unless perhaps you're starting your hunt, in which case you could still be hatching eggs to match your hunt type to give you said gems. You theoretically could have the Red Giga without the EXP Share... but why would you?
Even with E/V hunts, the Red Giga just makes everything happen faster. It's a little like a pay-to-play system in that regard - why shouldn't it have a small cost to use? Happiness decreasing used to be the cost, now it's going to be a slightly higher cost - but it is still a small cost! And you don't have to use it at all!
V-Wave
We do not usually complain about the V-wave typing other than to lament about not being a type we want. This will give us something to complain about! /joking ... mostly XD
The overall breeding rates are being buffed. Especially E/Vs. This is cause for celebration. There will be people who max every pair's happiness, match natures, and have the exact same evolution in the line. There will be people who don't care about one or more of these factors. How is the V-wave any different from those other factors? - because of the randomness, I know.
For those so worried about the V-wave's randomness, consider the post Niet made here. If you maximize your other factors, the V-Wave won't have a noticeable difference. Once you hit 100% chance, everything else is a chance for a bonus egg. How different are 130% and 110% when you're guaranteed to be breeding at least one egg and a 30% or 10% chance to breed a bonus egg?
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QUOTE originally posted by Xygallix
Shops can still pair up pokemon with two OTs, the same nature and species (or similar in the case of things like tinkatink). So... All pre-existing pairs will have new compatibility, but there could still be a real advantage to selling pairs, it's just that most currently existing pairs won't be as maximised as before.
Even now shops routinely sell pairs of differing levels e.t.c and that does make pairs sub-optimal.
If anything it may drive more business for shops short term as chances are a few users will decide to look into their existing pairs a bit more.
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QUOTE originally posted by leporidae
doesn't this kind of make breeding pair shops useless now? as its gonna be near impossible to buy a pair since you cant guarantee percentages anymore. you will only be able to make pairs for personal use.
im all for recalculating compatibility based on physical changes to a pokemon (such evolution/transformation and even delta types) but to auto recalculate every single time a pokemon is placed into the daycare makes no sense to me. this entirely negates the OT bonus when trying to sell premade pairs.
this is a community driven game, and many of these 2024 plans are going to make it harder to exist as a community, making pokefarm feel like a single player game.
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QUOTE originally posted by leporidae
doesn't this kind of make breeding pair shops useless now? as its gonna be near impossible to buy a pair since you cant guarantee percentages anymore. you will only be able to make pairs for personal use.
im all for recalculating compatibility based on physical changes to a pokemon (such evolution/transformation and even delta types) but to auto recalculate every single time a pokemon is placed into the daycare makes no sense to me. this entirely negates the OT bonus when trying to sell premade pairs.
this is a community driven game, and many of these 2024 plans are going to make it harder to exist as a community, making pokefarm feel like a single player game.
QUOTE originally posted by leporidae
QUOTE originally posted by Xygallix
Shops can still pair up pokemon with two OTs, the same nature and species (or similar in the case of things like tinkatink). So... All pre-existing pairs will have new compatibility, but there could still be a real advantage to selling pairs, it's just that most currently existing pairs won't be as maximised as before.
Even now shops routinely sell pairs of differing levels e.t.c and that does make pairs sub-optimal.
If anything it may drive more business for shops short term as chances are a few users will decide to look into their existing pairs a bit more.
Check out my free fields, full of R/E/V/L and pairs!
One of my friends runs a shop, go see her if you want box/shelter hunts, free egg dexing and her free fields!
i'm not gonna go on and on about how excited i am for my various small things (because i could write paragraphs on how happy i am about the idea of twin eggs alone, like whaaaaat!!!), but i wanna add my voice about a few things that do feel strange to me (plus my ideas on how to make one particular thing better)
first off, the one i actually have ideas for: the red gigaremo.
so, the red gigaremo already has a huge downside (lowering happiness and requiring spending sweet hearts / easter eggs / etc which not everyone has a huge surplus of and thus may require credits to keep up with) and that downside is quite quick at that. i don't think adding another downside is really necessary (especially given gems are so very needed to get to higher badge ranks), BUT! i do, however, think a potential compromise could be allowing "augmenting" the gigaremo with gems - not requiring them, but allowing the effect to be boosted by gems and thus using those type matchup ideas while not causing more of a sink into an already expensive and difficult to maintain item? :o
edit: now that i've read a bit more, i'm understanding the math behind the nature changes a bit better - i will have to see if i feel the need to completely revamp my pairs for "max" compatibility, but the reasoning of it being personality based does make it make more sense than it just being arbitrary complication which eases my lore brain a bit c:
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QUOTE originally posted by Xygallix
I'm 99% sure it doesn't matter whether you are the OT of one or not. It says one of the OT's "can" be you for the OT bonus, not that one has to be you.
I think it's just that at the moment pairs could get the OT bonus twice (if both OTs are different to each other and to the person pairing) but after this update pairs will only get the OT bonus once, so as long as one pokemon has an OT other than yours, the pair gets the full available bonus.
I really hope that makes sense, I'm struggling to find better wording for it.
QUOTE originally posted by Xygallix
QUOTE originally posted by leporidae
QUOTE originally posted by Xygallix
Shops can still pair up pokemon with two OTs, the same nature and species (or similar in the case of things like tinkatink). So... All pre-existing pairs will have new compatibility, but there could still be a real advantage to selling pairs, it's just that most currently existing pairs won't be as maximised as before.
Even now shops routinely sell pairs of differing levels e.t.c and that does make pairs sub-optimal.
If anything it may drive more business for shops short term as chances are a few users will decide to look into their existing pairs a bit more.
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TR code creditYeah, I'd hope they're lifting that part of the requirement, but honestly I'm not sure if they are or not - pretty sure it wouldn't affect the pair I'm using currently (the nature part would though), but if compatabilities are now being fully recalculated each time there's a good chance it *would* affect some other pairs I own, including a fluxio pair I've used in the past
QUOTE originally posted by leporidae
taken directly from this guide "Pokemon must come from two different Original Trainers and be traded to you by those trainers."
i understand OT bonus will not stack anymore, but thats not really the concern here. unless these updates also make it so you no longer have to be given a pokemon by the OT, the OT bonus will no longer be applied at all once sold to a new player because it will be recalculated when they are paired again, thus guaranteeing a percentage change from what it was originally labeled as.
(unless i am the OT of one of the pokemon in the pair, which will not be the case for any pair ive already created before these changes happen.)
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