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QUOTE originally posted by Grym
Is there a way to put a bit of space between the reload and flute buttons in the shelter? Or at least make them wider so it's easier to hit the correct button?
On Aug 3 2018 11:27 AM CDT per TeeTurtle.com
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forgive me if this has been asked; i tried going through all the posts here but i quit after page 15 LOL
for my fields, i currently use the "auto stack by flavor when choosing a berry". it's great and saves me a ton of time when mass clicking
however, there's a problem that annoys me a little. the pokemon with "any" preference cling to the left. basically like,,,, they're stacked automatically before i even pick a berry.
this makes it kind of difficult to look at my fields that have a specific formation i've set them in. not only that, it ruins the look of other people's fields and potentially makes it hard to look at any uft fields.
it makes checking my unown field a lil annoying when i just wanna do a quick glance, but then have to go into private view for them to return to their actual positions.
screenshot: how it should be
screenshot: what it actually does
the code currently in my css
@padding:50px;
#field_berries.selected ~ #field_field[data-mode="public"]>div.field>.fieldmon[data-flavour*="sour-"], #field_field[data-mode="public"]>div.field>.fieldmon[data-flavour*="any-"]{
left:0%!important;
top:45%!important;
margin:-@padding!important;
transition:none!important;
img {
animation:none!important;
padding:@padding!important;
}
}
#field_berries.selected ~ #field_field[data-mode="public"]>div.field>.fieldmon[data-flavour*="spicy-"]{
left:20%!important;
top:45%!important;
margin:-@padding!important;
transition:none!important;
img {
animation:none!important;
padding:@padding!important;
}
}
#field_berries.selected ~ #field_field[data-mode="public"]>div.field>.fieldmon[data-flavour*="dry-"]{
left:40%!important;
top:45%!important;
margin:-@padding!important;
transition:none!important;
img {
animation:none!important;
padding:@padding!important;
}
}
#field_berries.selected ~ #field_field[data-mode="public"]>div.field>.fieldmon[data-flavour*="sweet-"]{
left:60%!important;
top:45%!important;
margin:-@padding!important;
transition:none!important;
img {
animation:none!important;
padding:@padding!important;
}
}
#field_berries.selected ~ #field_field[data-mode="public"]>div.field>.fieldmon[data-flavour*="bitter-"]{
left:80%!important;
top:45%!important;
margin:-@padding!important;
transition:none!important;
img {
animation:none!important;
padding:@padding!important;
}
really gotta redo my signature
kitsune ♡ 24 ♡ she/it
journal ♡ -4 server time (EST)
i have a lot of fun with the changing pokemon sprites code :D
look i made a field for my fake melans and also ancient magearna and an albino mega too :p and character mons(sprites not by me but but i can use them with credit credit is in my journal if your interested)
click my pets here too
click my pets :).
download the castle cats game(mobile only!)
and furry
link to aj refer friend
my faves
I'm not sure if this is something that's possible, but would anyone know a way to stop that 'Thank you' after you click someones party with a clicklist from appearing? When I click on mobile I constantly highlight it while I'm tapping my screen and it's so annoying
Avatar by Akua, permission to use it here
@Mareep
Option 1: To stop the 'Thank you' from appearing at all use this
#partybox .action > table {
display : none;
}
Option 2: The text 'Thank you' appears, but it's impossible to select:
#partybox .action > table {
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
Avatar by Kaelwolfur.
Sent from my PokéNav
Awesome, thank you so so much, I really appreciate the help :D
Hi
So i tryed to change my cursor but this css that i have changed only the default cursor img
body
{
cursor: url("IMG"), pointer;
}
My question is can i add more images to this and change the other cursor images as well for example the pointer when i hower ower clickable images
(this stayed the same even tho it says pointer in the css :c )
Also i read on someones css guide that this is not alowed but i could't find it anywhere in the rules so please tell me if i'm doing something ilegal lol
~PokemonGO:4154 0011 0852
Somebody awhile back made a party click stacking code. Not the code that is on the first post. A code that stacks it all and put in the center, and in the corner on mobile. Back then, there was no way to hide the large trainer sprite. Is there a way to hide the trainer image NOW?
Sprites by Unity100 & Animela|Avatar by Cadence
Hover over sprites for art credit.Hoarding: Timid Shinies, Albinos, 'Psychic/Fairy' Delta's, Vivillon Patterns, Maravol Patterns Gems: Dragon
1725 needed
I believe this is the code you're looking for (under the PartyStack hidebox)
And this should hide the large trainer sprite:
#trainer_full_image {
display:none
}
Credits:
*Image of Purple Glaceon used with permission*
*Avatar is an official Glaceon sprite from Pokemon Conquest*
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