Sprite Discovery Discussion
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Hmm... I'm not really enjoying most of the revamps, they look a little too dull for my taste and seem to repeat a rather washed out green, blue or in between. It works for some revamps like Heracross, Gliscor and the Cyndaquil line.
With the Houndour line, I think the blue sort of works with Houndour and Houndoom, but not so much Mega Houndoom. Like, the colours are nice, but the blue doesn't really seem to fit in with all the bone? Though I suppose if it was like a mowed grass green it'd be a tad bit worse.
I think the same can be said with Larvitar's line. Larvitar and Tyranitar (including the mega) look a little too odd with the main colour looking like pain water, but Pupitar still looks great, so I'm a little hesitant with evolving it now.
I mentioned the line before, but Cyndaquil's albino and melan lines look great! Although Typhlosion's mouth looks a little odd ahaha
The Megas that were revamped look great! Especially Ampharos, who looks like it came straight out of a PMD game as a Guild Master.
TL;DR- This revamp has its ups n downs, especially to each their own, but I still look forward and slightly fear the next revamp!
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I agree with Cerberus. I mentioned this on a different thread, but going off on the color changes of green and such, I personally do not understand it, especially considering the fact that most albinos that got changed to some sort of green (and other varying colors) had already fit the description of albinos. I'm not saying albinos need to follow the strict definition of whites/reds/pinks, and that there can't be variety, but as it stands now I feel like the albinos are well... losing their meaning of being an albino, and instead fit more closer to a definition of leucistic.
My most major critique (and disappointment) is the change to albino Miltank, and since we were told we could question the artist(s), I would like to do so. What was the thought process behind the change? Why, out of all of the shades, did it change to green, when the albino fit the description of albino already? The previous version of albino Miltank had pinks/whites/reds, which not only did it fit being albino, but it made sense because it could be seen as "strawberry milk" in a way (with Miltank being based off of a cow).
Of course, this critique could also be applied to other albinos, whose color schemes changed to either being a bland color or a dull color compared to their previous versions, which might fit better. I'm not saying I hate all of the revamps; some made the sprites better than other. But my feelings towards the revamp isn't because it's a change that I haven't gotten used to; it's because of the fact that I feel like certain revamps just downgraded the sprites instead of being the upgrade they were supposed to be (prime example, Melan Houndoom).
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trading chickensmoothie for PFQOkay I found another complaint; why the heck were Azurill and Marill changed to match Azumarill's black and white melan... then Azumarill was changed to green?
I also have to question, as always, why so many albinos and melans were changed to green... I calculated it out before and less than 2% of Johto's (albino) sprites were green... that number has increased considerably.
As I've said these green albinos/melans are a growing trend - but I don't know why and no one on the art staff has ever taken the time to explain to me or anyone else (that I can see) why green is the trend for Pokemon. Is it just someone's favorite color? Did they do a poll and like a majority of Pokemon users prefer Green over all colors?
Green is also really hard to work with when you consider other colors; it doesn't really work well with... anything, depending on the shade of green. Even black, which works well with almost any color, can work poorly with some greens (see: Houndoom complaints section).
I just don't understand why green is the chosen color to work with and change all these sprites to when it's so limiting, and not a color seen in... any mammals, as far as I know to begin with. Reptiles, sure. Plants? Sure! Those Pokemon make sense. But so many Pokemon ARE based on mammals that it's just... weird to me.
It doesn't make sense artistically - it's limiting, and it only really combines well with lighter creams/whites/etc especially on the albinos with that strange zombie blue green - and it doesn't make sense biologically or realistically for a large majority of Pokemon.
My two cents on the Great Green Debate of 2018 as always.
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QUOTE originally posted by Silverr Rose
is the change to albino Miltank, and since we were told we could question the artist(s), I would like to do so. What was the thought process behind the change? Why, out of all of the shades, did it change to green, when the albino fit the description of albino already?
QUOTE originally posted by Shazi
I'm also not sure how people are getting green for albino entei considering it's base body colour is blue. the only green part is the face mask. which was chosen to fit the face mask pattern.
Suicune's head crest being the same colour as the body is because it literally IS the same colour. it is legit the same colour as the body on the shiny and normal. so it's the same colour everywhere else.
QUOTE originally posted by Shazi
and it's not pink because the normal is pink. we specifically make them not look like pale versions of the normals and shinies.
im pretty sure azumarill's melan is different from marill/azurill is because the shiny is yellow while the others are green
QUOTE originally posted by Psychøkineticism
im pretty sure azumarill's melan is different from marill/azurill is because the shiny is yellow while the others are green
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