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QUOTE originally posted by silverstar8150
I tried it, it's not working
elliot • they/them
quit, dm xim#7352 if you need me
©
https://ibb.co/0h7DbVT
this?
©
QUOTE originally posted by silverstar8150
https://ibb.co/0h7DbVT
this?
oh ok thank you!
QUOTE originally posted by Daft
I want to replace the minisprites for the ones used in swsh but im not sure how to start w the code :( i know how to get the links to the images to be replaced but aside from that im super lost, could someone help me?
What does this part of the field clicking code do?
#field_berries {
position:relative;
z-index:12;
}
#field_nav button[data-action=next], #field_nav button[data-action=previous], #field_nav button[data-action=jump] {
position:relative;
z-index:10;
}
#field_party {
position:relative;
z-index: 11;
}
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z-index is like a layer, so that's all to make sure stuff like the next and back buttons are visible in the case that padding is like 1000px or something. there's more information about it here.
Hi, I'm back again! I really like how the css only stacks after you click a berry. But when I click on mobile, it moves the page a lot and I have to constantly move it so I can click again. Is there anyway I can make it so it doesn't cause the page to move while tapping?
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is there anyway of putting pokemon codes into css based about me's? like [pkmn=skitty] and [pkmn=klefki]. also isn't there a way of making pokemon images s/a/m?
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(Gently) edited by me
QUOTE originally posted by Kieran.fae
is there anyway of putting pokemon codes into css based about me's? like [pkmn=skitty] and [pkmn=klefki]. also isn't there a way of making pokemon images s/a/m?
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