Update some shelter passes to be more even?
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Currently, not all of the shelter passes have limits that are multiples of six while others do. I'm someone who likes to have a full party of eggs when I hunt and, as it stands now, I end up with five empty spaces when I hit my limit. This might just be something that only irks me personally, but just in case others agree, I want to suggest the following update.
Current shelter pass limit -> Limit updated to be a multiple of six
Shelter pass C - 6 (Base; No change)
Shelter pass B - 14 -> 18 (+4)
Shelter pass A - 24 (No change)
Shelter pass S - 36 (No change)
Shelter pass X - 85 -> 90 (+5)
Shelter pass ★ - 127 -> 132 (+5)
Pros:
- All adoptions are evenly divisible by six and those who like to have full parties of eggs during hunts won't end up with empty party spaces as often.
- Not a terribly substantial increase in adoptions, so it's not a huge load on dear sweet Sally.
- More adopts per day without adding something new to the table, just updating what's already in place.
Cons:
- Not everyone reaches their limit every day so it's more of an update for those who actively play and hit that limit often.
- Not everyone cares about even numbers or filling their party like this and won't have any use from it.
- Having more adopts available might make Shazi's counter fill up faster and, as a result, that counter might need to be updated for balance.
(small correction; pass x gives 85 not 84. uwu)
Otherwise it makes sense unless there's a better reason that the adoption numbers as they are. Support c:
QUOTE originally posted by sunneliøn
(small correction; pass x gives 85 not 84. uwu)
Otherwise it makes sense unless there's a better reason that the adoption numbers as they are. Support c:
Most people who hunt hatch in multiples of 5, not 6, though...
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he/him + 22 + cstQUOTE originally posted by Gladion
Most people who hunt hatch in multiples of 5, not 6, though...
They should do five, you get an EXP boost for having a hatched one in your party. Bigger boost if you have multiple but that starts to cut into your hatching potential.
QUOTE originally posted by Gladion
Most people who hunt hatch in multiples of 5, not 6, though...
QUOTE originally posted by Niet
They should do five, you get an EXP boost for having a hatched one in your party. Bigger boost if you have multiple but that starts to cut into your hatching potential.
Technically, only half of them are multiples of six though :'^) So it's not quite a majority.
It's true that everyone hunts differently- some with 6, some with 5, and some with 4, mostly. But, honestly, that just makes it all the more pointless for it to be in multiples of 6.
I mean, I'm all for more adoptions, but it just doesn't make much sense to me.
I'm neutral, I'd prefer multiples of 5 personally if anything was being changed as I find numbers ending in 0 or 5 just looks much cleaner.
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