Auto-Align Shelter Pokemon/Eggs
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Howdy everyone.
Currently, loading the shelter shows the 30 pokemon and eggs all distributed randomly across the background (just like in PF1). Although I can understand why the random placements make sense with the concept of a field full of random pokemon, I feel like this design element is prone to one (rather big, in my opinion) problem: Clumps of overlapping sprites.
It can sometimes be very difficult to make out exactly which pokes/eggs you're seeing, and it's not uncommon for some of them to be downright hidden behind larger sprites. To me, this is a pretty big deal. The assortment of pokemon you find in the shelter shouldn't be decided by who has the bigger sprite and where the sprite is randomly placed on the background.
I think that a good solution to this would be to auto-align the 30 pokemon/eggs to a grid, or at least make it toggleable.
Yes, the QoL userscript already does this, and it absolutely makes a big difference in terms of visual clarity when browsing the shelter. But I don't see why this shouldn't be a vanilla feature. I feel like this would be a valuable quality of life change, and one that I (and many others, I'm sure) would love to see.
I'd like to hear everyone's thoughts on this, especially the staff team. Any arguments for or against this feature are definitely welcome. Thanks everyone!
There's actually flutes for this in the shelter the black flute repels the pokemon and keeps the eggs and the white flute repels the eggs and keeps the pokemon
That's not exactly what I'm talking about. I'm referring to the sprites of pokemon/eggs being visually obscured because of how the shelter displays them.
No support. You can use the hide button to make things visible to you. Just click the pokemon/egg to hide to see what's behind it. I have been here for years and I've only had to use that button for maybe a few times. Things are not that hard to find unless you have a tiny screen.
I think in a realistic setting the pokemons/eggs would be scattered around the field. Would be rather odd sight to see them in a straight line.
QUOTE originally posted by Tikru97
No support. You can use the hide button to make things visible to you. Just click the pokemon/egg to hide to see what's behind it. I have been here for years and I've only had to use that button for maybe a few times. Things are not that hard to find unless you have a tiny screen.
I think in a realistic setting the pokemons/eggs would be scattered around the field. Would be rather odd sight to see them in a straight line.
Considering the QoL is basically a site feature via being able to toggle it here I don't really think I see the point in this. My thoughts would be different if it was still only available through tampermonkey, but since you can install it via the site itself now there's really no need for it to be added in honestly. I do think the userscript section should be told to newer players ASAP though, perhaps somewhere in the shelter it could include information about it and link to the userscript section.
While I get where you're coming from, I think there are also users who would enjoy the option to not have that if that makes sense? Some just kinda prefer it looking random, even if it's annoying how sometimes pokemon overlap some people just like it and since it's solved with a user script that is readily available to anyone now I don't really think it's something thats worth time on this site anyways but maybe on PFNew.
Edit; My point is mostly I would rather see features added that we don't have access to if that makes sense? If this is something that is added I'd imagine it would be low priority as it's...Just already available via other methods
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F2U code by Gumshoe
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