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Single post in Allow interaction points to be stored

Forum Index > Core > Suggestions > Allow interaction points to be stored >

Silverfang405's AvatarSilverfang405
Silverfang405's Avatar
As interaction points have become a more usable currency, being used to buy lab reloaders and shelter boosts as well as charging the albino radar, they should be allowed to be stored in the money safe alongside credits, gold poke and zophan. This would allow users to store and save interaction points, avoiding possible over spending and accidental spending. Since not many users have the time to amass a large amount in a short time due to their personal lives it would make it so that they could put aside what they do have until they need it instead of spending it out of impulse. Positive points: storing points allows users to plan for hunts, in game events as well as saving to buy items for shops. During events like the type race where users are helping each other out it could be useful to set aside points for personal use while helping out your team, it would prevent over spending to the point of not having enough to charge the radar. Negative points: might add unneeded clutter to the money safe, unsure what else to add but I could be missing something Reason For Consideration: I think it would be useful to allow users to store interaction points now that they are used for more than hunts. As someone who mainly spends my time on here shiny hunting it's easy to use large amounts of points without thinking about it, shelter boosts are 50k each and on days with boosts most want to get the most out of the shelter for their hunts. If someone knew they'd be active for a long period of time just hatching eggs, like during the type race, they'd want to set aside points to buy up shelter boosts and make sure they can charge their radar.
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