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Goat lady's post is a bit too long to quote but a response to that.
YOU might not be loosing anything by the bonuses being less frequent but everything but the gold amulet are costly in the game to casual/non-hypermode users. There is already a huge gap between those with hypermode and those without and boost days are used heavily by users that can't pay for HM or don't play enough to earn it. So it is still a punishment to people without HM to make up for the lack of those bonuses.
It's good to share your perspective, but your perspective is not the same for users that don't have the time or resources to maintain HM. With the requirements higher it takes more for EVERY player to reach the goal, so EVERY player should be able to use it to its extent. So players that put in already a lot of effort to keep up as a non HM user benefit greatly from the counters.
So it's basically the gap getting bigger when people already feel upset about how much HM effects the game, and as someone that has enough resources to maintain HM I acknowledge how much more of a grind there is for people that don't have it, and saying 'well, just grind more for stuff' seems more entitled than asking for fair reward for more effort.