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Single post in DLD #3 [Look out for that tree!]

Forum Index > Core > Announcements > Dev Log Discussion > DLD #3 [Look out for that tree!] >

LithiumJay's AvatarLithiumJay
LithiumJay's Avatar
Thanks for the update. It sounds like you're still reviewing and considering things, and realize that party clicking needs some improvements to make this more user-friendly. Looks like we're starting to see some good suggestions in the suggestion forum to help with that. For those who might be struggling with the idea of accessibility in games, please see this checklist and if you have time, read this fabulous article about it. Games that require clicking/interactions are a funny beast and can really prove challenging for accessibility. When interactions for active players are in the thousands per day, that's a lot of repetitive stress, no matter how you choose to interact. Finding a balance between accessibility and fair gameplay can be daunting, and take some time to figure out. I'm 100% behind the party click changes, it's just the user interface issues that are a problem. Party clicking is just inferior in many ways when it comes to that. So long as the team keeps working toward improving this, we'll see a positive outcome.
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