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Single post in Sprite Discovery Discussion

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Sei's Avatarhypermode-12.pngSei
Sei's Avatar
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Figures the user named FloofyIncineroar likes the floofy incineroar.. :p As for all other concerns brought up about the sprites, we'll look into them and take them on board - I can agree with incineroar's arm looking a little long and we'll see if colors can be tweaked, but it's very hard working with white shinies >.< Normally colors are easy to work with but because of how this line works, colors were really difficult to choose to make work. We can always try again - afterall nothing is set in stone and we really do take your feedback on board. we can try toning down the garish-ness, probably by tinting the grey a little more so it's not as clash-y, but something can definitely be done, we'll just need a bit more time to work on it. As for why Feral incineroar has a different shiny, a couple of you got the reasoning - Branching evolutions canonically can and do have different shinies and we wanted to reflect the electric nature of the variant with the shiny version. The new litten sprite was fixed size-wise and proportionally and as for torracat, it was also fixed a bit more to be in a slightly more natural pose while still keeping the feel of the old sprite. As for incineroar the pose was hardly changed - line fixes and some anatomy fixes were done but we'll see if we can re-tweak the sprite based on some of the feedback provided.
Avatar: Novie
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