Single post in Minor Updates
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QUOTE originally posted by Niet
The Fields page has had Debouncing added. This means that if you click fast, it will group your clicks together and send them at once. The main cause of lag was not server processing, but rather the number of connections being made to send all those interactions at once. Hopefully, this will help that.
Just a note though, if you click a whole field, wait for the message to show confirmation of it working before starting on the next field, otherwise you'll get an Interaction Overload and none of your clicks will count!