Single post in A Guide to Intensive Mass Clicking
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Hey everyone,
As you might've noticed, the update today broke the auto-stack code. I've made a hotfix. Please note that this is untested on mobile as of right now. It should reposition everything as it were, though. I've also forced a pixelated image rendering to prevent blurriness, but as it doesn't work on all browsers, switch to Opera if you find they're still blurry.
Furthermore, I'm now releasing my code which removes the animations. This applies both to the jumping and the slow fade after berry feeding. I find that this greatly speeds you up, since you don't have to worry about, well, Pokemon jumping out of your mouse or you getting confused by the slow fade. Maybe that's just a me thing, though...
#field_field[data-mode="public"]>div.field>.fieldmon {
left: 45% !important;
top: 45% !important;
transform: none !important;
image-rendering: pixelated;
}
#field_field>div.field>.fieldmon {transition: none;}
#field_field>div.field>.fieldmon>img {transition: none;}
#field_field>div.field>.fieldmon.cormyr {animation: none;}
#field_field>div.field>.fieldmon.goaway {animation: none;}
cee - he/she/they - 21
icon from Rachel and Jun youtube
sig sprite by me
stoked sparksurfer!
everything i post is to be read in the flattest voice possible