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Response to PokeFarm Reboot Announcement.
Note: I felt the strong need to put this somewhere so I put it here.
previous writings
first part of the bullets/quote
QUOTE
Let's unpack a few things here.
• The navigation system has been condensed. Rather than having an assorted selection in the NavBar and then relying on the Farm Page to access everything else, now everything is sorted into a set of menus at the top. This allows quick and easy access to any feature of the site. Also, it works better for mobile users, whereas on the current PFQ some of the buttons/links are too small to reliably hit every time.
• Numbers are abstracted away. EXP is just shown as a percentage, and Pokémon level progress will be too.
• A surprising number of people didn't realise that you can click on the ☰ to access a menu. So now it's a button. People like buttons, buttons just have this aura of "click me!" that a bare ☰ simply doesn't have. In general, options and the like will be easier to find.
• "Newbie" is renamed to "Starter". It's a small thing, but "Newbie" does unfortunately have some negative attachments. "Starter" is more thematically relevant too :D
• Instructions are more clearly provided. Don't have any VIPs? It tells you how to add one. Want to progress your Rank? That's explained too.
• In general, things are bigger. This is great for readability.
• Colours have been adjusted. On the current version, the colours for disliked
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liked flavours are actually quite bad: they look pretty similar to colour-blind people! Here's a demo for people (like myself) who are not colour-blind, to show what it kinda looks like for them:
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With the reboot, the colours are changed and a contrasting border is added:
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and this is much better for colour-blind people, as in this demo:
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During development, all colour choices will be checked against filters to ensure that all types of colour-blindness are correctly accounted for. Additionally, link colours - especially those for the various staff ranks - have been adjusted to ensure they meet proper colour contrast levels. This will actually be made a requirement when creating custom skins!
• On the back-end, many things have been brought up-to-date. Colours are now done using CSS Variables rather than relying on LESS, meaning that skins are now just a list of colour values, rather than having to compile every single CSS file with the colours you chose. Other things such as CSS Grid are used to make things line up much better. You probably haven't looked at the code behind PFQ's current Party page, but it uses columns and then outright shifts columns around to make them appear in the right order when viewed on mobile. It's... not pretty. Grid is much better as it allows me to dynamically move things around on different screen sizes! However, this does mean that browser support for older browsers will be limited or non-existent. You will need to ensure your browser is up-to-date - as it should be anyway, for security reasons. Otherwise, things may not appear correctly.
• More back-end stuff, but jQuery is no longer used. Since jQuery's primary purpose was to bridge the gaps between browsers, and browsers have since become much more standardised, jQuery just isn't needed any more and so it has been removed, greatly reducing the amount of code.
• While the new site background is obviously just a WIP, we do have some beautiful shiny new Type icons!
• ... All right, I've ignored it long enough. Let's talk about quests!
Since the "Story Events" we've had here have been received extremely well, the decision has been made to create an entire Quest system out of it.
The initial quests will teach you the ropes, explaining how to go about getting your Egg hatched and providing you with objectives to help achieve that. You'll meet many characters along the way, and experience a story that I hope you will enjoy being a part of. That's all I'll say about this for now, but hopefully you'll really like it!
the 2nd part Q&A/quote
QUOTE
Now, let's get some easily anticipated questions out of the way:
• Q: What about my stuff?
A: This will be a brand new game. You start from scratch, with nothing, and progress through the story. At a certain point, you will gain access to Transfer to bring your Pokémon over. The only requirement will be that you must already have the Pokédex entry of the thing you are transferring. Shinies etc. will grant you the corresponding entry in the rebooted Dex, so there will be no need to re-hunt them (unless you want to, of course!). Transferred Pokémon will be able to be traded, unless they were already account-locked for one reason or another. Items and currency may be a little harder, so I can't 100% confirm whether they will be transferrable just yet, but I will see what I can do.
• Q: When will this happen?
A: Please bear in mind that this Reboot will not be released for quite some time yet, as it's still in very early development. Even then, the current PFQ will be kept running for as long as it remains practical to do so, allowing you to finish any goals you had previously set before transferring over. And even when PFQ is eventually closed to make the Reboot the "only" version, all data will be kept forever until transferred. So don't panic :)
Any FAQs may be edited in here.
- Avatar & Type Race
- Shop
- Other sites
- Forum Info
Drew the avatar myself, for my use. She is a kitty girl I drew in paint for fun of it.
Avatar in my about me currently is also drawn by me, she's a harpy but not colored in.
Current Type Race score: 1308
I have a shop now ^^. Need to work out some sort of banner/button.
Flight Raising, same username don't mind being poked there but not active on that site as much anymore.
I still get anxious on forums, but trying to work on that.
Notr: This pfq tabs I'm using can be found in this guide