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Single post in 2024 plans: Round 2!

Forum Index > Core > Announcements > 2024 plans: Round 2! >

Niet [Adam]'s AvatarNiet [Adam]
Niet [Adam]'s Avatar

FAQ/Q&A

  • X Close
  • Phase 1: The Lab
  • Phase 1b: User Ranks
  • Phase 2: The Shelter
  • Phase 3: The DayCare
  • Phase 3b: The Wishforge
  • Phase 4: The Tutorial
  • Phase 5: Delta Species
  • Phase 5b: Fossil Pokémon
  • Phase 6: Interactions and EXP
  • Other (not covered)
  • Summary to commonly voiced concern/feedback
No questions.

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Q: When will we know what the new Rank bonuses/rewards will be?
The rank bonuses have yet to be determined. When we know is when anyone else will know!

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Q: Will the new Rank bonuses/rewards need to be manually claimed?
They will need to be manually claimed from the Party page.

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Q: What is the purpose of the shelter and why are things being changed regarding it?
The Shelter's role is one of facilitating player interaction within the community by serving as a platform for the release of other players' Daycare eggs and Pokémon. This shared space is integral to the dynamics of the game, particularly in fostering collaboration for the creation of eggs. Without active participation from players in this field, the Shelter would become barren. With this in mind, the changes that are being put forward seek to maintain this setup but also to introduce a level of balance within the features available. While we recognise the importance of the Shelter and its role in assisting PokéDex completion, it is essential that it doesn't become the sole hub for all player activities. In essence, these changes aim to strike a balance. The Shelter should remain a valuable tool for players, but it shouldn't overshadow the diverse array of features that fulfil similar roles. By addressing the Shelter's effectiveness, we hope to encourage players to explore and utilise other aspects of the game, promoting a more well-rounded and overall engaging experience across the platform... Of course, if a user wishes to stick to solely using the Shelter then that is their prerogative, but we want other options to be viable in comparison so that they are at least looked at as an option.

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Q: What will happen to existing 99% breeding pairs?
Assuming both Pokemon are of the same species (not just the same evolutionary line), they will have the maximum possible base compatibility under the new system. Actual compatibility will continue to be affected by level, happiness, etc. We are considering eliminating RNG as a factor, in favor of environmental factors such as the V-wave.

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Q: As for other thoughts, would this daycare rework also fix some issues like Paldea Tauros/Miltank breeding? Where the presence of Miltank in a pair will take up some of the breeding chances and turn them into a Kantonian Tauros rather than the Paldean one?
In the mainline games, you can't breed Tauros eggs unless it's with Ditto. We have already deviated from that in favour of what we have currently. Though we will offer it some consideration. Something worth noting from what was said though, is that Tauros is the one with the special rule to get Paldean Tauros. No matter what you pair it with, you will always have a 50% chance of getting the other parent's egg. Though it's worth noting that getting normal Tauros from the Miltank side is not reducing your chances of getting Paldean Tauros. It cuts into your chance of getting Miltank eggs, that's all. Since you already don't care about getting Miltank eggs if you're going for Paldean Tauros, there's no loss there.

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Q: I actually noticed something I want to ask! The changes to daycare indicates that typing holds an impact - does this mean deltas of the same species will have a negative effect, but a matching type ditto will have a boost vs a regular ditto?
It is unknown at this time. The impact of Deltas to breeding hasn't been determined - it may just use the base species type for that but it also may actually use the Delta type. More information will be provided at a later date.

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Q: I do have to ask in regards to the breeding pair update, since a lot of people have shops or even just lending pairs for type races, will breeding pairs be at all tradeable anymore? Are the boosts per account, so if I have a 98% pair and trade to someone without that boost, they will need that boost to have that 98% too, or will the percentage randomize again in their possession?
They're still tradeable. Depending on how we go with things, pairs will meet and their compatibility will be calculated and stored/saved from there onwards. The only thing that would change it in this instance would be if the recipient of the pair was the OT of one of the traded pair.
No questions.
No questions.

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Why is Shedinja going to be 0 DP points, I thought there was a poll where the userbase voted against this?
So first - absolutely, there was indeed a poll conducted. However, it's crucial to clarify that the poll focused specifically on addressing the existing issue with Ninjask / Shedinja without altering any other aspects of the gameplay. Niet initiated this poll with the intention of finding a solution to the problem he identified at that specific moment. That thread, of course, led to a particular discussion wherein it became evident that the issue extended beyond Shedinja alone. This prompted us to look at the entire situation, leading to a comprehensive buff across the board. While the buffs were necessary for various reasons, maintaining Shedinja with 0 Delta Points is even more necessary because, along with these buffs, it would result in it being disproportionately powerful compared to everything else. It's important to note that the decision to remove the DP value from Shedinja is to ensure that it is not overshadowing other Pokémon. It is a strategic move to ensure a balanced and fair system. With the extensive buffs in place, if we allowed Shedinja to retain its old DP value, it would make it excessively advantageous to pursue compared to other Pokémon. This imbalance contradicts the intended gameplay dynamics because it would enforce hunting a single Pokémon (Nincada) to maximise DP gains. Gains are meant to be, at the very least, roughly equal across the board.

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Q: So why not make Ninjask & Shedinja each worth half points?
Additional consideration was applied to this decision to have Ninjask be worth the full turn-in value, and that is due to the inherent risk that is associated with Nincada's evolution. Keep in mind that obtaining a Shedinja requires a free space in your party or fields, so there is a possibility of players inadvertently missing out on half of their DP turn-in value. In such a case, this would result in a significant loss for players due to a simple oversight.

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Q: Regarding deltaing specials not hatched by you. When adopting from the shelter, it changes the default OT to the trainer that adopted it. Would these special hatched be exempt from the cool down period?
You've answered your own question in the first sentence! "Regarding deltaing specials not hatched by you." -- If you adopt something from the shelter, did you hatch it? c: To joke around a bit less! - It doesn't change the OT, that's always gonna be the person who hatched it, it's just considered foreign for the purposes of breeding compatibility bonuses unless it has actually been traded.

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Q: For prehistorics, is simply nerfing the percentage increase for eggs out of consideration?
Absolutely not, but it does seem a bit plain! We are exploring options but hey, sometimes simple is the best answer!

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Q: Is there no plan to introduce Q Fossils to expand the type coverage to make events like TR where the family+fossil bonus are so impactful more fair?
There are plans for the Q-Fossils, we just haven't gotten around to them yet - that, or the plans will change. We aren't entirely sure at this moment in time. When we are more decided on something, we'll release the information!

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Q: What will happen when you run out of online players to click?
It will start opening the parties of the most recently online people who have gone offline!

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Q: If I understand clickback well, a user will not show up anymore in our clickback if we did 6 clicks or more, right ? Does it only count party clicks for this, or it also count fields clicks?
For comparison: The current system stops a user showing up on your clickback list if you have interacted with them even one time. The new system will have a user show up on your clickback list if they have more things in their party than you have made clicks. This does indeed mean that if you have clicked someone 7 times then they will not show up (since your Party caps at 6 Pokémon) whereas someone who you have clicked 3 times will show up if they fill their party, meaning you can click them.

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Q: Also something I thought of, is the release timer being reduced for non HM players up for consideration? If you're giving users the ability to adopt more eggs on average, then that means unless you have the funds to buy more fields, you could be hitting a hard cap more frequently since you can't release any of your pokemon yet. Maybe it won't be an issue(any more than it usually is, anyways) but I figured I'd at least bring it up.
Realistically, you're not going to hit such a hard cap but it can certainly be considered!
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